By some divine providence, here I am,
in the second year, with new briefs and animations to imagine and
create. The first session was extremely different to the first week
of last year, we ere given out first brief on that day, which I was
very pleased about, no hassling around with some re introduction to
waste a week on. From the Client Oriented brief we would from three
clients' various briefs, one which we would do. After reading through
I decided I would create for the Leeds Armories' brief titled 'Call
To Arms'. Which was:
'The famous 'Kitchener Needs You'
poster is widely held to be responsible for many young - & not so
young – men joining up to fight in the trenches. However, army
recruitment before 1916 is thought by some to have been influenced
more by numerous press advertisements some of which verged on
blackmail. From “A Call From The Trenches” to “Is Your
Conscience Clear”, men were made to feel guilty, while appeals to
mothers, wives and sweethearts cast doubts on the honour of the men
who stayed at home.'
This brief stood
out to me as I'd enjoyed studying about World War 1 history in
school, and in my spare time would read up on lesser known
information and facts. It was also the only brief where I found
myself immediately coming up with ideas for scenes and story after
reading, which I found key in deciding which brief to choose.
After receiving the
client orientated brief, and being filled in on this semesters
schedule and hand in dates, we discovered we would be pitching our
ideas to a board, who'd either turn down, ember light or green light
our pitch. We were not told much more of what would happen once our
pitches were either approved or turned down, other than if chosen we
would be given a budget, and if amber light, be made to work with a
producer/writer or make changes to the story. We then moved on to the
pitches themselves, what we would need to have in preparation for the
board, which was scheduled for the next week.
For the pitch we
were encouraged to create a storyboard to walk through the scenes
with the board, for them to get a grasp of the story and theme,
as-well as create character designs and/or perhaps backgrounds for
them to see what we visualize for our animations. The most important
piece was the storyboard, which we correctly assumed would interest
the client, and character designs and backgrounds would only improve
their interest in our pitch.
We were also told
we would get a chance to meet all 3 clients the afternoon before the
pitches began the 2 days after, to hear what the client wanted from
their mouths, and respond with questions to see what they were really
looking for in our pitches. But leaving the decision on which brief
to do until that meeting would have left very little time to come up
with an idea and create a storyboard, let alone character designs.
Overall, it was a
good first week back. Immediately jumped into work that seemed
interesting with real world application in regards to experience
working for a client and to a budget in the future after completing
the course.
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